Character Design Quarterly (CDQ) is a lively, creative magazine bringing inspiration, expert insights, and techniques to aspiring artists, character-design enthusiasts, and professional illustrators around the world.
From the publisher:
This issue’s cover was created by Nadaskii, who speaks to us about her unique, dreamy approach to character design, and shows how the cover image was created.
Guille Rancel brings a fresh interpretation of the mythical Medusa to life in an in-depth tutorial, Julie Hang draws a cute and curious kitten, and Milica Čeliković shares all she has learned from her years spent working on character design in video games.
There’s so much more to discover, from a whole host of artists working throughout the creative industries. You’ll be sure to find something to inspire you in CDQ 36.
Contents:
- BEHIND THE COVER ART by Nadaskii
- THE SPIRIT OF THE MOUNTAIN by Jane Pica
- DEVELOPMENT GALLERY ONE Sophie Barocas
- THE FILTERING PROCESS by Sam Nielson
- CHARACTERIZE THIS by Julie Hang
- DEVELOPMENT GALLERY TWO Celeste Jamneck
- SNAKES AND LAYERS by Guille Rancel
- DRAWING DINOS by Alex Braun
- MEET THE ARTIST Milica Čeliković
- ANCIENT EMBERS by Milica Čeliković
- DIGGING FOR INSPIRATION by Esther Morales
Character Design Quarterly issue 36 contains a pull-out print.
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